CASE STUDY
IOS MOBILE APPLICATION
A Better Mobile Banking Experience: Driving Higher Client Satisfaction
Duration
20 weeks
Wells Fargo excelled at providing “best-breed” in-branch service to our affluent clients, but their larger mobile and web solutions were subpar. As Wells Fargo embarked on establishing a division dedicated to serving affluent clientele and sought a mobile solution for customers to monitor their accounts, discover tailored offers, and easily connect with their personal bankers.
I spearheaded a design team consisting of designers from the US, UK and Poland to conceptualize and develop a mobile app tailored for this new segment of Wells Fargo, with a primary goal of emulating the personalized service of private banking for high-net-worth individuals.
PROJECT SUMMARY
Wells Fargo excelled at providing “best-breed” in-branch service to our affluent clients, but their larger mobile and web solutions were subpar. As Wells Fargo embarked on establishing a division dedicated to serving affluent clientele and sought a mobile solution for customers to monitor their accounts, discover tailored offers, and easily connect with their personal bankers.
I spearheaded a design team consisting of designers from the US, UK and Poland to conceptualize and develop a mobile app tailored for this new segment of Wells Fargo, with a primary goal of emulating the personalized service of private banking for high-net-worth individuals.
BUSINESS CHALLENGES
Converting in-branch service to downloads
Cooperation and coordination with the Benefits/Savings teams.
How does Wells leapfrog the competition, in regards to mobile features and service.
Embedding personal banking teams, and accessibility.
Ability to connect to external financial accounts.
Ability to incorporate Financial Planning on the mobile application.
Team Size
6
Roles
Product Design Lead, User Researcher, Product Designer
PROJECT SUMMARY
Type
0 → 1
Tools
Figma, Miro
increase in brand perception
RESULTS
68%
72%
increase in user satisfaction
PROJECT PROCESS
45%
decrease in user
confusion
03 Ideate & Envision
05 Test & Evaluate
Understanding and documenting user requirements, pain points, and goals through research and observation to inform design decisions.
1.2 Secondary Research
Analyzed the consumer banking industry, to understand the needs of an affluent banking customer.
WF UX Roadmap
We established SMART goals (Specific, Measurable, Achievable, Relevant, and Time-bound) for the application.
The key goals were:
• Improve Premier client and prospect
• Increase mobile app user satisfaction
• Decrease user confusion
• Reduce support costs
01
Identify Challenges
& Objectives
1.1 Identify User Needs
1.3 Define Scope
The scope definition established clear boundaries focused on bridging the gap between Wells Fargo's high-quality in-branch service and its underperforming mobile solutions.
Key scope elements included:
• Improving client perception
• Increasing app satisfaction
• Reducing user confusion,
• Integrating personal banking teams
1.4 Establish Goals
02
Research &
Analyze Insights
2.1 Secondary Research
We analyzed the consumer banking industry to better understand the needs of affluent banking customers. In this competitive analysis, we examined competitors' mobile experiences. This approach helped inform our understanding of the affluent banking market landscape before conducting their primary user research with actual customers.
2.2 User Interviews
We conducted comprehensive user research that included 14 user interviews primarily conducted via web meetings, with 2 being done by phone. We supplemented these interviews with 4 in-branch visits in the Los Angeles and San Francisco areas. During the branch visits, the team shadowed personal bankers and was able to interview Premier customers, providing direct observation of customer-banker interactions. The research used two main methodologies: User Interviews (14 participants) and Cognitive Walkthroughs (4 sessions),.
This combination of remote interviews and in-person branch observations allowed us to gather both broad feedback and detailed contextual insights about the Premier banking experience.
2.3 Understand Users




We developed empathy maps and personas for key user groups based on our research findings. We created five distinct personas that represented key customer archetypes, using these realistic character snapshots to help the team stay focused on actual user needs when making design decisions.
For each of these personas, we went a step further by developing detailed journey maps that tracked how users interacted with Wells Fargo. Additionally, we created future journey maps to specifically highlight what customers would need during their transition to a new mobile banking experience.
2.4 Define Their Journey
We developed journey maps for each of the five key personas to understand user interactions across the banking experience. We mapped the customer experience across five key phases:
• Awareness
• Consideration
• Onboarding
• Usage
• Advocacy
03
Ideate & Envision
3.1 Brainstorming
While we were all remote, we used techniques like mind mapping, and rapid sketching to generate individual ideas.
3.2 Alignment Workshops
To encourage active participation for SMEs. stakeholders and executives to align on KPIs and goals for their individual parts of the organization.
3.3 Find Themes
We created affinity diagrams to have several divergent ideas and converged the ideas using dot voting techniques.
3.4. Rose, Thorn, Bud
We identified positive and negative aspects of the options from the workshop using the Rose, Thorn, Bud technique.
04
Design & Prototype
4.1 Information Architecture
We developed an application flow that started small (like we have here), and iterated it with Wells’ api team, snd it got more complex as we mapped where we were going to get the data. The flow helped define how features connect and interact to create intuitive user workflows and seamless task completion.
Early Application Usr Flow
Mid-Fidelity Wireframes
4.2 Low-Fidelity Wireframes
We then created low-fidelity wireframes that we iterated through several rounds, until we got to a more mid-fidelity wireframe.
Low-Fidelity Wireframes
4.3 Detailed Design
We transformed the wireframes into polished, high-fidelity interfaces by incorporating visual elements, branded components, and refined interactions, bringing the application to life.
4.4 High-Fidelity Prototypes
I also managed a team in Poland that did the prototyping for the team in Figma. The US team would finish sections of the application, the Poland team would start the prototyping and we would review in the morning.
5.0
Test & Evaluate
5.1 Usability Testing
We conducted prototype testing with current and potential customers to identify usability issues early in development.
5.2 Iterative Design
We refined the application’s design, based on insights from the usability testing.
6.0
Implement &
Evangelizing
We created comprehensive design documentation that provided developers with detailed specifications, and interaction guidelines to ensure accurate implementation of the design vision.
6.1 Final Design Documentation
We enhanced Wells Fargo's design system by creating components tailored to affluent customers, ensuring a consistent mobile experience across wealth management products.
6.2 Design System Improvements
The interactive prototype enabled stakeholders to demonstrate the application's value and functionality across the organization.
6.3 Evangelizing
ContactMe
bbulman@gmail.com
(847) 951-5938